I’ve decided to make an attempt at modeling in 3d using maya.
Here are some design ideas and some notes on the possible proccess
I want to model an entire dragon but my skill set is nowhere near that good, so I will stick with just the head and neck. I will start trying a couple of methods and see what works and what will be an epic fail. Not sure if I can get anywhere near texturing, my goal is to just make a passable dragon head.
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